Vancouver Track

06 Apr 2014
Published in Level Design

Understanding user experience through level design. Case study: Asphalt 8.

Unreal Walkways

20 Mar 2014
Published in Level Design

A team deathmatch level I designed using the Unreal Engine 3.

Mission Design

20 Mar 2014
Published in Level Design

A mission I designed for Rainbow Six: Vegas 2.

Big in Japan

04 Feb 2014
Published in Illustration

I've been experimenting with a few shirt designs for fun lately, and this is one of them.