A summary of my process and approach to UX design.
An exploration on how to display active reload in a more accessible way.
Insight into the decisions behind some of Eon Altar's features.
A showcase of some of the UI work I did for the mobile and PC game, Eon Altar.
              
          
	                        My Approach to UX Design
      
      	          
              
          
	                        Active Reload - Gears of War 4
      
      	          
              
          
	                        The UX of Eon Altar